![]() Also, the ruler’s power must be balanced against the interests of the various Clans within the realm (Clans are not normal vassals, but rather distinct families and factions within the nomad group). These function in a radically different way from sedentary societies - you manage populations instead of holdings, and armies are raised based on population size. Nomadic government available for steppe cultures.New Central Asian cultures: Tarim Basin and large parts of Mongolia added to map.New events and decisions: berserkers, sejdr, curses, omens, divinations, runestones and much more.Christians and Muslims can dispatch missions to convert the depraved heathens.Rebels with a Cause: Rebels are no longer a faceless menace – they are now led by characters with agendas. ![]()
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